breath of the wild dialogue script

Same fight. But it also provided ample opportunity to notice a lot of little problems and inconsistencies in combat. I learned to sprint out of the way of its arrows. But he did. Not so bad if thats how they work, right? Its for this reason that Im willing to give the side quests a pass. All of the easy ones would have been the first 20 or so you found in the world. Hilariously enough though, the final fight with Ganon is one of them but Okay I feel like Im picking on the game here but this is too stupid not to mention. And so many of them are good that I ended up hoarding them all and rotating between my Master Sword and two free spots for some the of the average Dragonbone equipment I could scavenge from higher enemies in each fight. So you can launch heavy objects away. At the end of the game, while searching for the final ones, I was finding modest and minor combat shrines that I could kill without any effort at all. So I really was expecting to unearth some dungeons somewhere as I explored. The first was one I think a lot of people will understand: this was the shortest trip to the edge of the map and I wanted to see what was at the boundary. I really liked the savage look of the lynel swords and spears, and I barely got to use these during my time in the game because they were so rare and broke so quickly. But my perspective is that a boring puzzle with three boring solutions instead of just one boring solution is still a boring puzzle. Do you just ignore them and focus on the good, since thats what stood out the most to you? I think it can be buggy. It was also nice that these recharge instead of being a limited quantity. Whether thats with clothes or temporary food buffs. Its so obnoxious that Im starting to guess it might be. ! Go back and play it now, and youll realize a lot of that is nostalgia. The shrines that are left are ones that you directly find in the wild. I can break down what I think the goals of this system were into six main points: In my mind, only one of these succeeds. You heal by pausing the game, opening your inventory, and eating raw ingredients or cooked meals. If you do this, then the game makes you fight all four divine beast bosses in a row before the Ganon fight. You can also skip some of it on your second playthrough when you know what youre doing. I purposefully went to the side of the weapon and, long after the attack started, dodged. And then youre done. When I played, the Master Sword became my pickaxe. The argument in favor of balance is that if weapons werent breakable, you could sneak into Hyrule Castle early in the game and pick up a bunch of powerful weapons and steamroll all of the content. Instead theyre short flashes of events that dont go anywhere. So lets rewind back to the Great Plateau, after we raise the tower and are given our first quest to reach those shrines. Go nuts. But the game still lets you do it. Google is failing me. Its just that they dont feel like fights to metheyre can you parry this instead. Theres no menu the first time you start this game. Which, if you recall the beginning of this section, was the other word along with fragile that I used to describe the fighting in this game. So shrines already have an intrinsic value and allure for you to find them via exploration. Youre playing in a clever way. You shoot the first rope and see that they fall to press down a button. is an American live-action/animated television series that aired from September 4 to December 1, 1989, on syndication.The series is based on the video games Super Mario Bros. and Super Mario Bros. 2 by Nintendo, and is the first of three television series to be based upon the Mario video game series. Scarface Script (1932) Dialogue. The conflict I feel about this game is something I hope Ill resolve by writing this. Scarface Script (1983) Dialogue. This means you can do some quick planning to squeeze in a few jumps to climb faster but, more importantly, that you need to account for the final desperate jump you can do just before your stamina runs out to finish climbs that you otherwise wouldnt. After that, these were never a threat to me. Its the large two handed weapons that show this better. There were a bunch of experiences like this for me while I playedseeing my first dragon was another one, even though they ended up being disappointing when I learned more about them. This one called Timing Is Critical introduces the concept of a button, a ball, and a moving platform. Im not kidding either. For example, you'll often hear how "script dialogue should" "Propel the story forward" "Reveal character and theme" "Build conflict and drama" 4. Ive watched a couple of speedruns of the game and even those players dont try to dodge this attack, they cheese him in a doorway instead so Im fairly comfortable saying that theres something wrong with this. Seen here, they have a warning animation that has them twirl the spear once before they stab. With your hands and feet. 9 hearts multiplied by 4 quarters in each heart is, of course, equal to 36. Just most of them do. Its the last boss so you can safely inflict that sort of penalty on the player. But Im forgetting something, arent I? Also appreciate that you acknowledged the Video Game Dunkey style of play, but concluded most players wont be able to keep this up. Your attacks usually make small enemies enter a chain of stuns that you can continue to lock them down if youre relentless. I rarely saw these guys and, when I did, they were almost always alone. (LogOut/ Theres just this general sloppiness to a lot of this. So the way I played my game is that I got lost exploring and things kept getting more difficult. This place is a paradise. Youre guided by a voice through this small area and walked through the basics of the game. How much should your overall reaction be brought down by those bad parts? And ingredients are everywhere. After that, youre given the task to find four shrines on the map. This shrine requires you to place a bomb on a block and then use another bomb to blast it in the air so you can break through the ceiling. Problem solved. The four on the left are the tutorial shrines on the Great Plateau. Its not a bad way to play and the option is welcome. So dungeons can be built around the idea of mixing and matching different mechanics. Lynels, and Talus, and Hinox, oh my. Change), You are commenting using your Twitter account. Games Screenshots Articles About Wireframe Mockup Cookie policy Copyright complaints Privacy policy Terms and conditions Wireframe Mockup The great elephant divine beast. I know it would have been a lot of work but if each region type had its own unique boss like this it would have made the game a hell of a lot more fun for me. Tougher fights. The other, far more fun reward is the glider. Well in Skyrim this means finding a set path and following it to the top. Ive said it a few times now: that I loved this part of the game. Also, while the game has a lot of potential for playing with the environment, I feel like its often not quite convenient enough to be worth doing. However, lets start out being positive because if you do manage to walk this narrow line and find a way to make combat fun, then it can be enjoyable. The monsters are all content to mind their business. You take it to the inactive power switch and youre done. Which immediately deflated a lot of the tension. This is especially true when your character is in a compromising situation, which should be quite often since that often makes for a great scene. Theres a light puzzle required to gain access to the city. And made it a feature. Cups? At most there are instances where you have to use two abilities together. There was one that was an assault course of lava, wind, and timing jumps with the glider. Whos speaking to you? Kill Ganon. A spear that has an ice modifier. The second way to find a shrine is through a quest. You can revisit their hometowns and learn more. Exploration isnt really made any better by finding weapons. It also makes Ganon appear a lot more threatening. I wish I captured more of the dialogue as I played through the game, but I've included a few gems below along with some of the classics. It should function just like it does in Nioh. You also talk about how the Master Sword became your go-to pickaxe. Armed with this weapon, the world didnt feel all that different. Tap it for a dodge. There are 82 images on this single-source branch page, out of 13972 images total. If I wear even higher defense, all the way up to 84, it still deals 1 quarter of a heart. Breath of the Wild lets you climb anything. A quest that I got a long time later and watched as it instantly auto-completed in my quest log. Then, before I can dodge a second time, his attack comes so quickly as a followup that I cant always dodge it. Although I do prefer games to have at least 60 frames per second, I am not a big frame rate snob. I doubt it. Its repeating that again. I think most people dont realize this since they defend the system because theyre so enamored by the second point on this list. The Gorons are continuing to expand their mining industry. Tip 1: Let the Dialogue Advance the Plot and Serve a Purpose. Exploration. Please be aware of that if youd like to read this early. Well you might not have those weapons anymore when you get there. This is a little abstract without an example so think of a cave in Skyrimit has to still be a cave after youve loaded into it. Where the game succeeds however, is that youre still given a lot of flexibility in how you go about completing this area. So a hammer thats on fire. It starts with that sweeping shot when you first see daylight. What I am certain of however, is how right I am to be disappointed in the shrines. This is the whole shrine. Link is capable of climbing for longer at the slow pacehis stamina lasts longer that waybut youre a lot faster if you jump. Then there are 32 that are outright bad and a waste of your time or repeat concepts. So there are a handful of instances that its different. But thats it. Game. Now the answer to those problems are to just not use themdont eat during combat, and dont wear armor. The problems are everywhere, but you can find the most in the numbers. And the game really does have those flawsnot just nitpicks, although I have plenty of those toobut huge, critical problems that I do not understand how so many reviewers managed to ignore. The Goron and Gerudo spells in particular are kind of annoying because theyre very useful and have a decently long timer, so you want to be careful about when to cast them. End of Scene 1.) Then, just enter the codes from the list (or code in this . And I love the music that plays as theyre charging up their blast. This concept could be taken even further with a few rare Mega Shrines that take a few ideas and go crazy with them. I would advise other players to *only* use the Master Sword when fighting various versions of Ganon, and to use *all* your weapons at *all* times with total abandon. And it is. Even with no weapon, this little silver goblin things 6 hearts is close to it. I can only be vague about this because Breath of the Wild doesnt do this. Expect the one I was looking for.And no, I am not kidding.My main channel is https://www.youtube.com/user/Juicce/videosI stream at http://www.twitch.tv/juicc. But youre already done. It leads to an empty shrine. So she heavily invested in another plan with the guardians and divine beasts, which goes wrong when Ganon corrupts them all and turns the weapons against Zelda and Hyrule. It was a real pleasure to get lost in this worldwhich is exactly what I did for my first fifty hours or so. After 150 hours I cant tell you for certain what the trigger is for a successful Flurry Rush. A stone monster that emerges from the ground and the mini pebble versions of him. This quest can be found on the road to Kakariko. I have to tell you not one of the games on your channel have I played apart from a small amount of Fallout 4. This was a very long climb and, once I reached the top, I discovered that I wasnt prepared to withstand the cold. More than once, too. For example, our first NPC, old man who I have spent days on trying to trigger all his dialogues, but still one dialogue there cannot be triggered in game. This was one of many little tricks that I taught myself while playing through experimentation, and its one of the best things that the game doesrewarding player creativity. If you're still interseted in the dialogue digging, hope we can help with each other. But even if you like all of thatand I dont think youre wrong to because these are decisions right? Theres too much down time gliding between each cannon. You cant leave this place until youve completed the games tutorial. You can steal these weapons in the fight, meaning the encounter itself is supplying you the means to beat it if youre smart or quick enough. They all have the same color variations. And this is generally the best shrine content in the game. How on Earth did Nintendo manage to make this? He doesnt try to target it. Just in case Im forgetting one we can increase that number to 4. The Great Plateau is one of the best things that this game does. Or it could be how many regions youve visited. Link could still have an open slot to grab enemy weapons that should always be balanced through world level to be just a little better than your permanent ones. Theyre too small for that. In previous Zelda games, many of the dungeons couldnt incorporate the tools found in earlier dungeons. I thought that was kind of weird. They were all far, far easier than normal enemy groups in the world. You see all these different towers and a shot of the distant landscape behind them. This would be the reason why even the shrines that Ive grouped as good are more like the best of a bad lot. Things get a little more interesting with some of the higher level enemies. Its the same room with the same enemy. Same goes for the magnesis ability, your bombs, and the ice pillar. Dialogue. Empty inside. These enemies always have the same mechanics. Which is not something I can say for the 70 shrines in the game that had puzzles in them. You need the same amount for them to be worth somethingfour heart pieces, four spirit orbs. Which is something else thats a shame because I like how they look and move. All good points, but I have a caveat or two. This, like many other shrines like it, should have been the first phase that builds on this concept. Good job on including that choice Nintendo. In reality though, its anything but that. So quests like navigating the huge mazes on the map, or completing the challenges in the lost woods, or Eventide Islandwhich was one of my favorite parts of the game. You see a shrine, walk toward it, unlock it and then ride the elevator down. This mod fixes that! About developer intentions and how much responsibility players have to make games enjoyable for themselves. You can glider down, shoot arrows during bullet time or arrow time, I guess to wipe out the tower sentries, and then softly land next to the sleeping monsters to stealth kill them. Then later on its shown that Link didnt even fight Ganon. But if theyre waddling around before they do it, or if you werent in range and suddenly come into range, then they instantly trigger the attack at a supersonic speed. Then you throw a ball through the door it opened into another pit. But it was other qualities I found that added to the reason to go out looking for things. Game Search ; All Games ; Game Guides & Help ; Latest Updates ; Forums & More Content ; Your Account + Add Your Cheats and Codes / Ask a question + Help a gamer - Answer questions + Pokemon Ultra Moon Guide + Pokemon Ultra Sun Guide + Sims FreePlay Guide . Hi there guys, just posting here to share a dialogue script I've been working on. He doesnt try to do anything. An empty shrine. Theres no way to renew your weapons after theyre damaged. If youve played the game and wonder why you sometimes take a massive hit of damage, this is why. What I just said might be something you disagree withsome people might like those motion control puzzles. The difference between seeds and shrines is that I think youre meant to do the majority of them. The genius there is that to access the rest of that health, you have to play well enough to time a heal in the middle of a fight, and also recognize that you SHOULD heal instead of attacking, but also not to heal too early so you dont waste a lot of it. Some of these have the same sort of variations as other enemies: elemental modifiers, or a color system. Since theres also no way to see durability on weapons, that means youre heavily incentivized to keep using the same weapon once youve started. I really hope hard mode places restrictions on the player and tweaks the mechanics, especially since theyre charging for it as part of the DLC. Breath of the Wild embraced that. Or they will instantly activate an attack with no warning and knock you away. More than that though, the many villages in the game are prospering. All of these different clips are the 120 shrines. There are some stinkers in these quests but it was the best scripted content in the game on average. It creates this momentum. This puppy is a transcript that was painstakingly transcribed using the screenplay and/or viewings of the movie to get the dialogue. It was a great video. The biggest issue is that too many of these are overly simple. Shrines. So thats what I did. And a lot of you may have just thought Youre crazy, of COURSE it does, but give me a minute here to explain. I have no clue if there was some challenge I skipped over accidentally but I dont think that matters. 36 armor is negating 36 weapon damage. Share and download Popular Stories of Ancient Egypt (Classic Folk and Fairy Tales) for free. The Great Plateau feels so large at first but it is comparatively tiny to the rest of the game. Enjoyable. Ganon tricked everyone, killed Link, and Zelda was left to contain him. If you follow me on Twitter then you might be surprised that the video is opening with that line, because Ive spent most of my tweets bemoaning how many reviewers overlooked the games flaws. Its even more strange because when I play the game when the Switch is in handheld mode it runs better. Sounds like I enjoyed them a bit more than you, but I tend to agree with your proportions (aka 15 stellar, 15 good, most of the rest merely fine). Over and over. By that I mean, Nintendo could have made a set list of shrines from 5 to 120, and dynamically changed which shrine you load into depending on how many youve done before that. Weapon durability in this game has been such a hot topic that Ive read quite a bit of articles on it. Breath of the Wilds ending is one of the worst fights I have ever played in a game. And the mountain area is colder than the rest of this part of the map, which is also a feature youll be running into a lot in the larger world: preparing yourself to survive harsh environments. It is implied by Zelda's dialogue when appointing Link as her knight that Breath of the Wild takes place in the "Child Link" Timeline, as in addition to referencing Ocarina of Time and Skyward Sword, she references Twilight Princess. The interior has to match the exterior in some way. Jump on the roof. You get off and say Yep, its a shrine. Or you hear it with your shrine-dar in the slate and play a game of hot-or-cold to locate it. Likewise, if I gave him a Royal Sword that has 36 damage, he deals 9 full hearts of damage to me. I recommend not doing that and being creative with climbing, the glider, and your bow instead. And this is where you upgrade your equipment slots and return to try to pull out the Master Sword when you get a new heart container. When he runs away and does his sudden charge, you can trigger a flurry rush before he would have hit you. Theres something very wrong with the story, tone, and world in this game. Shrines reward you with spirit orbs that are functionally heart pieces from the previous games. The whole game, this event is hyped up as a disaster. Best breakdown Ive read. Or a woman in the desert will require you to go on a quest to make a drink for her before shell free up space so you can access the shrine, which leads to carrying an ice cube through ruins full of monsters and hiding it in the cooler shadows so it doesnt melt while you fight. Hes been asleep in this chamber for a hundred years and has lost his memory. Link is so acrobatic outside of combat, but the moment the weapons come out the game screams NO. And it triggered flurry rush every time. Overhealing in the game with hearty food is just ridiculous. Its worth noting real quick that there are a rare few abilities that still deal a fair amount of minimum damage no matter what armor level you have. Theyve quarantined off the diseased parts of Breath of the Wild and responded to the best of it. Welcome to Breath of the Wild. Then there are blue ones. Those are the main features. Even Ganon is a pushover if you do all of the four beasts first. And then even stronger than that if you picked up a 50 attack power weapon. It's a huge world! For now it has a map and I guess some sort of GPS. I had ruined the game by playing it the way I had. You will also begin writing the rough draft of your fictional narrative, focusing on the exposition . In this games case, flurry rush. And you can only carry a fixed amount of them. The Memory 1 - Subdued Ceremony is one of 19 unlockable Memories in The Legend of Zelda: Breath of the Wild. And its too easy to accidentally break it with armor upgrades. This waste of an enemy type honestly leaves me dumbfounded. Its arrows killed me easily. And not just a little bit either. Especially the Zora domain, where you are constantly interrupted by Prince Shark Fish telling you to watch out for so many dangerous enemies that most players will likely be able to wipe out without any effort. Not even the shrines build on any of these concepts introduced by the first ones on the Plateau. Instead it lowers the damage down to just 1 quarter of a heart. Hetsu the Broccoli Man allows you to carry so many more weapons in exchange for korok seeds. It is a great modern replacement for . But this brings with it a bunch of really difficult questions that I cant cover in this video. Hyrule is now a post-apocalyptic fantasy setting. Its by far the worst one. In the add-on content, it is found in dungeon packs . Theres even a mini-boss in here to beat, which leads to what Id argue is the best divine beast fight with the Shadow of the Colossus weak points and riding on the sand seal. Except I can think of three solutions to this problem, and Im just a guy with a YouTube channel, not a legendary experienced developer at Nintendo. Ganons arrival is known as the Great Calamity that ended the world. It is not an exact copy of the text in the game, but it is very similar and includes several special characters that are not used in the game. And it makes a lot of sense that a legendary blade that seals the darkness should be so much more powerful than a stick. The next group are 15 shrines that I consider to be good and interesting. When he was left in the Resurrection Shrine, all he has is a hilt with a jagged blade. Or maybe they would have to be preserved in special containers after cooking. To create big exciting moments in combat. Even calling the Divine Beasts dungeons might be a stretch for some people. Therell be a puzzle of some sort in the world, or some task you need to do. It would have also made what happened to me impossible: all the combat shrines I found early on would have all been minor ones, then modest ones in the middle of the game, and major toward the end. A lot of people would argue that the ending of a game, story, or movie, is the most important part that you have to nail down. Write between the lines. Its not a percentage reduction. Maybe weapons are corrupted by Ganons influence in some way and the Master Sword allows to you protect some of them through Broccoli Mans magic. Now I had a choice: leave so I can become better prepared, or push on to find a shrine or the regions tower so that I would have a fast travel point to come back next time without having to do the long climb again. Parts of this may change during recording (Ive already improvised a couple of additions), and that there are likely a few mistakes in the script that I will naturally correct during recording. Without them, we wouldn't exist. Having a guardian like this show up in the middle of a camp, or maybe even fighting two at the same time, would have been fantastic. Which is the only one I agree with. Maybe Im expecting too much from the game on this one but I really dont think so. Theres the human assassins in the Yiga clan. With only 15 shrines that could be considered good, another 15 that are only okay, and the rest either being bad, empty, a mixed bag of world quests, or the same combat shrine copy and pasted, I think its easy to understand why this core part of Breath of the Wild was so disappointing. Lets kill Ganon. And it stays strong as you ride forward, pick up the special bow of light, and then. When you accept a side quest that have Less-Depth-More-Fetch than the latest quests in World of Warcraft. My Breath of the Wild Script/Affirmations Author Rice About My Rating Foundations Name - Talith Age - (Hylian Equivalent of 18) Gender - Nonbinary Nickname - None Sexuality - Bisexual Pronouns - They/Them Race - Human/Caucasian Height - 5'7 Weight - 195lbs Intelligence - 3.8 GPA, above-average intelligence Physical/Mental Descriptions Something as simple as one Hearty Vegetable plus a single apple turns into a full heal, because the game needs to give you full life in order to grant you the bonus yellow armor hearts that are part of that type of ingredient. The biggest letdown here is why I suggested the change about the broken Master Sword. First, lets establish the four tutorial shrines as a baseline for what I consider to be a good series of puzzles. It starts to glow and spikes to 60 damage. 5 were just okayabout average. Howeverand again, it all comes back to how subjective it isplaying the game in this way failed to engage me for a significant amount of time. It is possible to get this right but it requires very precise timing that is honestly well beyond any other timing challenge in the game. I get that there's a bunch of stuff other side characters say, but I'm interesting specifically in the dialogue that happens in the main storyline, during the cutscenes. But the other 5 were terrible. Because not only does it contextualize why monsters have now respawned in the world, it also clearly announces it for you so its not a guessing game when you want to go back to old areas. More armored and slow. I dont know if you SHOULD draw them, even though its clear to me that so many reviewers have. I rarely saw these guys and, when I did, they were almost alone. Can increase that number to 4 even more strange because when I played my game is that too of! 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Be able to keep this up its too easy to accidentally break it with armor upgrades on... And conditions Wireframe Mockup Cookie policy Copyright complaints Privacy policy Terms and conditions Wireframe Mockup Cookie policy complaints... You just ignore them and focus on the good, since thats what stood out the most you. For longer at the slow pacehis stamina lasts longer that waybut youre a lot that... Has been such a hot topic that Ive read quite a bit of Articles on.! Back to the Great Plateau is one of 19 unlockable Memories in the shrine! Games Screenshots Articles about Wireframe Mockup the Great Plateau massive hit of damage to me that so many reviewers.. Light, and a shot of the distant landscape behind them one called Timing is Critical introduces the of. Longer that waybut youre a lot of little problems and inconsistencies in combat two together! Did, they were all far, far easier than normal enemy groups in the world a waste of time. 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